nullDC/PSP update #2++

So yeah, some fixes here and there, gdrom code added, gdrom selection and ..

Too bad the game crashes with some invalid stuff on TA ingame … i realy need to use *stable* versions while porting, and not experimental drkpvr stuff :p

PS. Oh yeah, the game is DOA2LE

*edit*

Aparently SOTB works fine too :)

*edit #2*

Fixed the ta problems, doa2le ingame works :)

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