So yeah, some fixes here and there, gdrom code added, gdrom selection and ..
Too bad the game crashes with some invalid stuff on TA ingame … i realy need to use *stable* versions while porting, and not experimental drkpvr stuff :p
PS. Oh yeah, the game is DOA2LE
*edit*
Aparently SOTB works fine too ![]()
*edit #2*
Fixed the ta problems, doa2le ingame works


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