Finaly some progress !

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After many many many many many months of inactivity i finaly started some real work on the dynarec. It now features a basic IL with a working decoder frontend and backends for x86/arm/mips-allegrex. Work is currently done to port the code to Wii/ps3/ps2 (only if libstdc++ worked …)/xbox. Anyway i don’t feel like writing atm maby i’l edit this post later

edit #1

Note that the arm videos are much older than the psp, the arm rec misses MANY opcodes at that point. When ZeZu brings arm on par/i get the beagleboard he mailed speeds should be ~ 3x of what psp gets :)

edit #2

To give some PSP numbers, bios (menu) is up from ~ 1.5 fps to ~9, Doa2 ingame from ~0.8 to ~4.5, PoP3d from ~ 1.2 to ~9. Only 4x more to get PoP fullspeed :p

edit #3 Added more PSP videos !

Q: What the heck is a “beagle board”? A: “The BeagleBoard is an ultra-low cost, high performance, low power OMAP3 based platform”. Its a ‘devkit’ for omap3 (Arm Cortex-A8, PowerVR SGX) and it is/will be very similar with next generation of non intel based mobile devices. More on beagleboard.org. Pandora is a very similar target to BeagleBoard (and will be mostly compatible).

edit #4 Forgot to say, if someone could donate a copy of The Legend of Zelda: Twilight Princess (PAL) i’l be really happy. I spent all of this month’s money to buy the wii and developing with dolphin sucks ><. Anyone interested can email me (drkiiraziel@gmail.com) or come over on #nullDC @EFnet. Keep in mind that i live in Greece and shipping to here can be quite expensive from outside EU.

PSP

(videos by PSPdemon)

Bios: youtube: CXS4fieYros

Power Stone: youtube: skUS7UI5OGU

Shenmue: youtube: fhbWrb4528Q

Crazy Taxi: youtube: FPCK08kBNzs

BeagleBoard

(videos by ZeZu — he’s the one working on the omap front atm)

Bios: youtube: 1wIYfutx1ZI

Prince Of Persia: youtube: 7o4y9k0s_Xc